Weapons

Pistols #

GunsDamageModsNotes
Glock1d62Reliable
Beretta1d61None
Manhurin3d61None

SMGs #

GunsDamageModsNotes
MP51d62None
P901d60+1 PV
Vityaz1d64None

Rifles #

Bloc #

Assault Rifle #

GunDamageModsNotes
AK-742d61Reliable
AKS-74U2d63Reliable, -1 to hit
AK-1012d63Reliable
AK-122d65None

Battle Rifle #

GunDamageModsNotes
AKM2d61Reliable
RPK2d61Suppression
AK-1032d63None

NATO #

Assault Rifle #

GunDamageModsNotes
M4A12d65None
G362d62+1 to hit
AUG2d60Kitted

Battle Rifle #

GunDamageModsNotes
SCAR-H2d63None
M392d61Reliable
FAL2d62+1 damage

Sniper Rifles #

Bloc #

GunDamageModsNotes
SV-984d62+4 to hit
SVDK4d63+2 to hit

Nato #

GunDamageModsNotes
Scout4d61+5 to hit
M244d62+3 to hit

Anti-Material Rifles #

Bloc #

GunDamageModsNotes
OSV-966d60+3 to hit
Lobaev5d64+3 to hit

NATO #

GunDamageModsNotes
M826d60+3 to hit
AXMC5d64+3 to hit

Proprties #

Reliable: If the gun jams, roll a 1d6. On a 4+, it does not. Suppression: Capable of a truly terrifying rate of fire, this weapon decreases enemy accuracy and awareness while fired in full-auto in their specific direction. For every round after the first, their morale automatically decreases. Kitted: This weapon comes with an integral flashlight, foregrip and 4x scope.

Grenades #

GrenadeDamageAOEFuseNotes
Frag6d630 feetTimedInflicts Bleeding
Flashbang1d650 feet*TimedInflicts Concussion, Deaf, Blind
Impact10d6/3d6✝30 feetImpactInflicts Wound on Contact, Bleeding on AOE
SmokeN/A60 feetTimedExtreme Visibility Reduction in AOE
SignalN/A5 feetTimed

* Effects are reduced from center, especially outdoors ✝ Direct hit/AOE damage